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author | Adam Stück <adam@adast.xyz> | 2023-03-04 19:16:42 +0100 |
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committer | Adam Stück <adam@adast.xyz> | 2023-03-04 19:16:42 +0100 |
commit | ab41be00ede879e57608d05044d268098fb820a3 (patch) | |
tree | 54705b0065c11b8d95b4d9ceb80f5a29bbd48710 /dst/arena.html | |
parent | 80f69003909e1f4362cd1bd4289668fd60d65820 (diff) |
Website redesign
Diffstat (limited to 'dst/arena.html')
-rw-r--r-- | dst/arena.html | 68 |
1 files changed, 68 insertions, 0 deletions
diff --git a/dst/arena.html b/dst/arena.html new file mode 100644 index 0000000..0780ef9 --- /dev/null +++ b/dst/arena.html @@ -0,0 +1,68 @@ +<!DOCTYPE html> +<html lang="en"> + <head> + <meta charset="UTF-8"> + <meta name="viewport" content="width=device-width, initial-scale=1.0"> + <title>arena: Quake-like multiplayer shooter</title> + <link rel="icon" type="image/x-icon" href="/favicon.ico"> + <link rel="alternate" type="application/rss+xml" title="" href='feed'> + <link rel="stylesheet" type="text/css" href="main.css"> + </head> + <body> + <header> + <nav> + <a href="/">Home</a><span> | </span> + <a href="/projects">Projects</a><span> | </span> + <a href="/services">Services</a><span> | </span> + <a href="/resume">Resume</a><span> | </span> + <a href="/donate">Donate</a><span> | </span> + <a href="/uses">Uses</a><span> | </span> + <a href="/rss.xml">RSS</a> + </nav> + </header><main> +<h1 id="arena-quake-like-multiplayer-shooter">arena: Quake-like multiplayer shooter</h1> + +<p>2021-05-07</p> + +<blockquote> +<p>TODO: Update post!</p> +</blockquote> + +<p>Aftershock (working title) is a multiplayer old-school arena shooter being made in Unity. It’s a hobby project that I have been working on since 2016. It started as a <em>warmup</em> project before jumping into developing an MMO, but I have since learned how much work goes into making just a multiplayer fps. Especially as a solo project. </p> + +<p>At it’s core, Aftershock is supposed to be my attempt at recreating a mix of Quake 3 / Quake Live along with whatever else I decide to add. </p> + +<p>Main features (so far):</p> + +<ul> +<li>p2p multiplayer</li> +<li>support for custom maps</li> +<li>vq3-like movement</li> +<li>rocket launcher + rocket jumping</li> +<li>health pickups</li> +<li>3 gamemodes (FFA, TDM, Race)</li> +</ul> + +<p>I’m in the process of rewriting a lot of systems in the game at the moment because I’m switching from janky p2p multiplayer to an authoritative server setup with client-side prediction <a href="https://www.gabrielgambetta.com/client-server-game-architecture.html">(more)</a>.</p> + +<p>➤ <a href="https://youtube.com/playlist?list=PLHEg_8J-AGzfSGAZI29eq29DSrBcbXVYv">Gameplay clips</a><br/> +➤ <a href="https://trello.com/b/ycQyrouQ">Follow my progress</a></p> + +<hr style="border-top: dotted 1px;" /> + +<p>Have a comment on one of my posts? Start a discussion in <a href="https://lists.sr.ht/~adamski/public-inbox">my public inbox</a> by +sending an email to <a href="mailto:~adamski/public-inbox@lists.sr.ht">~adamski/public-inbox@lists.sr.ht</a> [<a href="https://man.sr.ht/lists.sr.ht/etiquette.md">mailing list +etiquette</a>]</p> +<footer role="contentinfo"> + + <span><a href="#">↑ Back to Top</a></span><br><br> + <small> + Built with <a href="https://rgz.ee/ssg.html">ssg</a>.<br> + Maintained with ♥ for the web. <br> + The content for this site is <a href="https://creativecommons.org/licenses/by-sa/2.0/">CC-BY-SA</a>.<br> + The <a href="https://git.sr.ht/~adamski/adast.xyz">code for this site</a> is <a href="https://git.sr.ht/~adamski/adast.xyz/tree/main/item/LICENSE">MIT</a>. + </small> +</footer> +</main> +</body> +</html> |