diff options
Diffstat (limited to 'src/game.md')
-rw-r--r-- | src/game.md | 9 |
1 files changed, 4 insertions, 5 deletions
diff --git a/src/game.md b/src/game.md index 455dc8c..a330de2 100644 --- a/src/game.md +++ b/src/game.md @@ -1,7 +1,6 @@ -<p class="note">May 7, 2021</p> - -# My game +# My game +> 7<sup>th</sup> May 2021 — hello world! Aftershock (working title) is a multiplayer old-school arena shooter being made in Unity. It's a hobby project that I have been working on since 2016. It started as a *warmup* project before jumping into developing an MMO, but I have since learned how much work goes into making just a multiplayer fps. Especially as a solo project. @@ -18,5 +17,5 @@ Main features (so far): I'm in the process of rewriting a lot of systems in the game at the moment because I'm switching from janky p2p multiplayer to an authoritative server setup with client-side prediction [(more)](https://www.gabrielgambetta.com/client-server-game-architecture.html). -➤  [Gameplay clips](https://www.youtube.com/c/adamski1) -➤  [Follow my progress](https://trello.com/b/ycQyrouQ) +➤ [Gameplay clips](https://www.youtube.com/c/adamski1) +➤ [Follow my progress](https://trello.com/b/ycQyrouQ) |