From 6d1bd3258c157c69fae159525d5374b7083bd08a Mon Sep 17 00:00:00 2001 From: Adam Date: Sun, 24 Apr 2022 10:06:01 +0200 Subject: Cleaned up link in game.md --- dst/.files | 2 +- dst/game.html | 2 +- src/game.md | 4 ++-- 3 files changed, 4 insertions(+), 4 deletions(-) diff --git a/dst/.files b/dst/.files index a425f16..824519a 100644 --- a/dst/.files +++ b/dst/.files @@ -1 +1 @@ -./styles/style.css +./game.md diff --git a/dst/game.html b/dst/game.html index d7d231d..b4cba0d 100644 --- a/dst/game.html +++ b/dst/game.html @@ -27,7 +27,7 @@
  • 3 gamemodes (FFA, TDM, Race)
  • -

    I’m in the process of rewriting a lot of systems in the game at the moment because I’m switching from janky p2p multiplayer to an authoritative server setup with client-side prediction. more

    +

    I’m in the process of rewriting a lot of systems in the game at the moment because I’m switching from janky p2p multiplayer to an authoritative server setup with client-side prediction (more).

    Gameplay clips
    Follow my progress

    diff --git a/src/game.md b/src/game.md index f9bae8e..db9c16d 100644 --- a/src/game.md +++ b/src/game.md @@ -16,7 +16,7 @@ Main features (so far): - health pickups - 3 gamemodes (FFA, TDM, Race) -I'm in the process of rewriting a lot of systems in the game at the moment because I'm switching from janky p2p multiplayer to an authoritative server setup with client-side prediction. [more](https://www.gabrielgambetta.com/client-server-game-architecture.html) +I'm in the process of rewriting a lot of systems in the game at the moment because I'm switching from janky p2p multiplayer to an authoritative server setup with client-side prediction [(more)](https://www.gabrielgambetta.com/client-server-game-architecture.html). [Gameplay clips](https://www.youtube.com/c/rizen1) -[Follow my progress](https://trello.com/b/ycQyrouQ) \ No newline at end of file +[Follow my progress](https://trello.com/b/ycQyrouQ) -- cgit v1.2.3-70-g09d2