From 0c1a419df434d005257eeafc1cbf66d59633e191 Mon Sep 17 00:00:00 2001 From: Adam Stück Date: Mon, 18 Dec 2023 00:22:06 +0100 Subject: index: move description to seperate intro post --- build/2021-05/index.html | 54 ++++++++++++++++++++++++++++++++++++++++++++++++ build/atom.xml | 31 ++++++++++++++++++++++++++- build/index.html | 35 ++++++++----------------------- build/posts.tsv | 1 + index.md | 37 ++++++++------------------------- posts/2021-05.md | 26 +++++++++++++++++++++++ 6 files changed, 129 insertions(+), 55 deletions(-) create mode 100644 build/2021-05/index.html create mode 100644 posts/2021-05.md diff --git a/build/2021-05/index.html b/build/2021-05/index.html new file mode 100644 index 0000000..6e628b3 --- /dev/null +++ b/build/2021-05/index.html @@ -0,0 +1,54 @@ + + + + + + + Project introduction, May 2021 + + + + + + +
+

Project introduction, May 2021

+

2021-05-07

+

arena (working title) is a multiplayer old-school arena shooter being made +with the Unity game engine. It's a hobby project that I have been working on +since 2016. It started as a warmup project before jumping into developing an +MMO, but I have since learned how much work goes into making just a multiplayer +fps. Especially as a solo project.

+

At it's core, arena is supposed to be my attempt at recreating a mix of +Quake 3 / Quake Live along with whatever else I decide to add.

+

Main features (so far):

+ +

I'm in the process of rewriting a lot of systems in the game at the moment +because I'm switching from janky p2p multiplayer to an authoritative server +setup with client-side prediction +(more).

+ diff --git a/build/atom.xml b/build/atom.xml index 3bcd04a..0dccaa6 100644 --- a/build/atom.xml +++ b/build/atom.xml @@ -2,9 +2,38 @@ arena: Quake-like multiplayer shooter - 2023-12-17T20:55:56Z + 2023-12-18T00:21:50Z Adam Stück https://arena.adast.dk,2022-04-23:default-atom-feed/ + + Project introduction, May 2021 + <h1>Project introduction, May 2021</h1> +<p>2021-05-07</p> +<p><strong>arena</strong> (working title) is a multiplayer old-school arena shooter being made +with the Unity game engine. It's a hobby project that I have been working on +since 2016. It started as a <em>warmup</em> project before jumping into developing an +MMO, but I have since learned how much work goes into making just a multiplayer +fps. Especially as a solo project. </p> +<p>At it's core, <strong>arena</strong> is supposed to be my attempt at recreating a mix of +Quake 3 / Quake Live along with whatever else I decide to add. </p> +<p>Main features (so far):</p> +<ul> +<li>p2p multiplayer</li> +<li>support for custom maps</li> +<li>vq3-like movement</li> +<li>rocket launcher + rocket jumping</li> +<li>health pickups</li> +<li>3 gamemodes (FFA, TDM, Race)</li> +</ul> +<p>I'm in the process of rewriting a lot of systems in the game at the moment +because I'm switching from janky p2p multiplayer to an authoritative server +setup with client-side prediction +<a href="https://www.gabrielgambetta.com/client-server-game-architecture.html">(more)</a>.</p> + + https://arena.adast.dk/2021-05 + 2021-05-07T10:00:00Z + 2021-05-07T10:00:00Z + diff --git a/build/index.html b/build/index.html index 2528cd3..673b0cc 100644 --- a/build/index.html +++ b/build/index.html @@ -15,37 +15,20 @@

arena: Quake-like multiplayer shooter

-

arena is currently on hiatus. I am hoping to do a -complete open-source rewrite using the Godot game -engine.
-~ 2023-12-17

-
-

arena (working title) is a multiplayer old-school arena shooter being made -by me, Adam Stück, with the Unity game engine. It's a hobby -project that I have been working on since 2016. It started as a warmup -project before jumping into developing an MMO, but I have since learned how -much work goes into making just a multiplayer fps. Especially as a solo -project.

-

At it's core, arena is supposed to be my attempt at recreating a mix of -Quake 3 / Quake Live along with whatever else I decide to add.

-

Main features (so far):

-
    -
  • p2p multiplayer
  • -
  • support for custom maps
  • -
  • vq3-like movement
  • -
  • rocket launcher + rocket jumping
  • -
  • health pickups
  • -
  • 3 gamemodes (FFA, TDM, Race)
  • -
-

I'm in the process of rewriting a lot of systems in the game at the moment -because I'm switching from janky p2p multiplayer to an authoritative server -setup with client-side prediction -(more).

+

arena is a old-school arena shooter being made by me, Adam +Stück.

+

Updates

+

📢 arena is currently on hiatus. I am hoping to do a +complete open-source rewrite using the Godot game +engine.
+~ 2023-12-17

+