From 27b1a9ef24b7edcf529b1c54a81025634e0185a5 Mon Sep 17 00:00:00 2001
From: Adam Stück I’m in the process of rewriting a lot of systems in the game at the moment because I’m switching from janky p2p multiplayer to an authoritative server setup with client-side prediction (more). ➤ Gameplay clips ➤ Gameplay clips
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➤ Follow my progress
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This is probably your first time seeing it, but it just went through a -major makeover. I’ve archived the old -design if -you want to check it out.
- -The new design is blazingly fast, light as a feather, and anyone can navigate it.
- -You’ll find my contact details and important links on the homepage. -There are links to more information about myself and this website, projects I’m -working on, and my RSS feed at the top. -I’ve included my PGP key if you wish to send me mail privately.
- -This redesign was heavily inspired by bt.ht and -drewdevault.com.
- -The CompSci department at my uni hosts an annual LAN party with tournaments -in the usual titles (csgo, lol, trackmania, etc). I’ve had the idea for a -while now that it would be amazing to get arena to a playable, -fun state, and have a LAN tournament to really put it to the test.
- -I want to start working on my game again, and I want to it to be playable in -time for the LAN party.
- -I have about 5 weeks to make it happen.
- -I have a few technical blog posts planned, but I’ll also just be posting -about anything I that interests me.
- -I think I’ll start doing monthly status updates (like this post), much like -the engineers at -sourcehut.org. -I’d also like to start posting (weekly) development logs for arena.
- -Finally, I have a lot more services I need to start hosting before I really -call this my platform. You can see the list of publicly available -services by clicking the link at the top of the page. For now, I’m -prioritising hosting the services that I use regularly.
- -That’s all for now!
- -inspired by 100rabbits
- -I’m reading A Voyage for Madmen by Peter Nichols.
]]> - +I’m in the process of rewriting a lot of systems in the game at the moment because I’m switching from janky p2p multiplayer to an authoritative server setup with client-side prediction (more).
-➤ Gameplay clips
+
This is probably your first time seeing it, but it just went through a -major makeover. I’ve archived the old -design if -you want to check it out.
- -The new design is blazingly fast, light as a feather, and anyone can navigate it.
- -You’ll find my contact details and important links on the homepage. -There are links to more information about myself and this website, projects I’m -working on, and my RSS feed at the top. -I’ve included my PGP key if you wish to send me mail privately.
- -This redesign was heavily inspired by bt.ht and -drewdevault.com.
- -The CompSci department at my uni hosts an annual LAN party with tournaments -in the usual titles (csgo, lol, trackmania, etc). I’ve had the idea for a -while now that it would be amazing to get arena to a playable, -fun state, and have a LAN tournament to really put it to the test.
- -I want to start working on my game again, and I want to it to be playable in -time for the LAN party.
- -I have about 5 weeks to make it happen.
- -I have a few technical blog posts planned, but I’ll also just be posting -about anything I that interests me.
- -I think I’ll start doing monthly status updates (like this post), much like -the engineers at -sourcehut.org. -I’d also like to start posting (weekly) development logs for arena.
- -Finally, I have a lot more services I need to start hosting before I really -call this my platform. You can see the list of publicly available -services by clicking the link at the top of the page. For now, I’m -prioritising hosting the services that I use regularly.
- -That’s all for now!
- -inspired by 100rabbits
- -I’m reading A Voyage for Madmen by Peter Nichols.
]]>I’m in the process of rewriting a lot of systems in the game at the moment because I’m switching from janky p2p multiplayer to an authoritative server setup with client-side prediction (more).
-➤ Gameplay clips
+