From 5aa9d9038919533481e10976f3f7f9c90531a81a Mon Sep 17 00:00:00 2001 From: Adam Stück Date: Mon, 22 May 2023 22:35:41 +0200 Subject: Add build manifest --- build/index.html | 61 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 61 insertions(+) create mode 100644 build/index.html (limited to 'build/index.html') diff --git a/build/index.html b/build/index.html new file mode 100644 index 0000000..70b828c --- /dev/null +++ b/build/index.html @@ -0,0 +1,61 @@ + + + + + + arena: Quake-like multiplayer shooter + + + + + +
+ +
+

arena: Quake-like multiplayer shooter

+ +

2021-05-07

+ +
+

TODO: Update post!

+
+ +

Aftershock (working title) is a multiplayer old-school arena shooter being made in Unity. It’s a hobby project that I have been working on since 2016. It started as a warmup project before jumping into developing an MMO, but I have since learned how much work goes into making just a multiplayer fps. Especially as a solo project.

+ +

At it’s core, Aftershock is supposed to be my attempt at recreating a mix of Quake 3 / Quake Live along with whatever else I decide to add.

+ +

Main features (so far):

+ + + +

I’m in the process of rewriting a lot of systems in the game at the moment because I’m switching from janky p2p multiplayer to an authoritative server setup with client-side prediction (more).

+ +

➤ Gameplay clips
+➤ Follow my progress

+ +
+ +

Have a comment on one of my posts? Start a discussion in my public inbox by +sending an email to ~adamski/public-inbox@lists.sr.ht [mailing list +etiquette]

+ +
+ + -- cgit v1.2.3-70-g09d2