From 0c1a419df434d005257eeafc1cbf66d59633e191 Mon Sep 17 00:00:00 2001 From: Adam Stück Date: Mon, 18 Dec 2023 00:22:06 +0100 Subject: index: move description to seperate intro post --- index.md | 37 +++++++++---------------------------- 1 file changed, 9 insertions(+), 28 deletions(-) (limited to 'index.md') diff --git a/index.md b/index.md index 97ad06a..bfd7158 100644 --- a/index.md +++ b/index.md @@ -1,33 +1,14 @@ # arena: Quake-like multiplayer shooter -> **arena** is currently on hiatus. I am hoping to do a -> complete open-source rewrite using the [Godot game -> engine](https://godotengine.org).
-> ~ *2023-12-17* - -**arena** (working title) is a multiplayer old-school arena shooter being made -by me, [Adam Stück](https://adast.dk), with the Unity game engine. It's a hobby -project that I have been working on since 2016. It started as a *warmup* -project before jumping into developing an MMO, but I have since learned how -much work goes into making just a multiplayer fps. Especially as a solo -project. - -At it's core, **arena** is supposed to be my attempt at recreating a mix of -Quake 3 / Quake Live along with whatever else I decide to add. - -Main features (so far): - -- p2p multiplayer -- support for custom maps -- vq3-like movement -- rocket launcher + rocket jumping -- health pickups -- 3 gamemodes (FFA, TDM, Race) - -I'm in the process of rewriting a lot of systems in the game at the moment -because I'm switching from janky p2p multiplayer to an authoritative server -setup with client-side prediction -[(more)](https://www.gabrielgambetta.com/client-server-game-architecture.html). +**arena** is a old-school arena shooter being made by me, [Adam +Stück](https://adast.dk). * [Gameplay clips](https://tv.adast.dk/c/arena/videos) * [Follow my progress](https://trello.com/b/ycQyrouQ) + +## Updates + +> 📢 **arena** is currently on hiatus. I am hoping to do a +> complete open-source rewrite using the [Godot game +> engine](https://godotengine.org).
+> ~ *2023-12-17* -- cgit v1.2.3-70-g09d2