From 267ce378e2cdfb1e72dcfcd05c8d4b69da9c79cb Mon Sep 17 00:00:00 2001 From: Adam Stück Date: Sun, 17 Dec 2023 19:54:39 +0100 Subject: overhaul: switch from ssg to barf --- index.md | 33 +++++++++++++++++++++++++++++++++ 1 file changed, 33 insertions(+) create mode 100644 index.md (limited to 'index.md') diff --git a/index.md b/index.md new file mode 100644 index 0000000..97ad06a --- /dev/null +++ b/index.md @@ -0,0 +1,33 @@ +# arena: Quake-like multiplayer shooter + +> **arena** is currently on hiatus. I am hoping to do a +> complete open-source rewrite using the [Godot game +> engine](https://godotengine.org).
+> ~ *2023-12-17* + +**arena** (working title) is a multiplayer old-school arena shooter being made +by me, [Adam Stück](https://adast.dk), with the Unity game engine. It's a hobby +project that I have been working on since 2016. It started as a *warmup* +project before jumping into developing an MMO, but I have since learned how +much work goes into making just a multiplayer fps. Especially as a solo +project. + +At it's core, **arena** is supposed to be my attempt at recreating a mix of +Quake 3 / Quake Live along with whatever else I decide to add. + +Main features (so far): + +- p2p multiplayer +- support for custom maps +- vq3-like movement +- rocket launcher + rocket jumping +- health pickups +- 3 gamemodes (FFA, TDM, Race) + +I'm in the process of rewriting a lot of systems in the game at the moment +because I'm switching from janky p2p multiplayer to an authoritative server +setup with client-side prediction +[(more)](https://www.gabrielgambetta.com/client-server-game-architecture.html). + +* [Gameplay clips](https://tv.adast.dk/c/arena/videos) +* [Follow my progress](https://trello.com/b/ycQyrouQ) -- cgit v1.2.3-70-g09d2