diff options
author | Adam Stück <adam@adast.xyz> | 2023-03-22 07:49:52 +0100 |
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committer | Adam Stück <adam@adast.xyz> | 2023-04-28 20:31:52 +0200 |
commit | 1abce784cf269fd98ee5faa09e52ba642f2e61ec (patch) | |
tree | 716d9b1961dc7235c665747454f03d5f488bffac /.config/picom | |
parent | c1fae7c333a7c89347b1955e23aadae47e28f20f (diff) |
switched from i3 to sway
Diffstat (limited to '.config/picom')
-rw-r--r-- | .config/picom/picom.conf | 116 |
1 files changed, 0 insertions, 116 deletions
diff --git a/.config/picom/picom.conf b/.config/picom/picom.conf deleted file mode 100644 index 4c51a40..0000000 --- a/.config/picom/picom.conf +++ /dev/null @@ -1,116 +0,0 @@ -backend = "glx"; -vsync = true; - -################################# -# -# Opacity -# -################################# - -inactive-opacity = 1; -active-opacity = 1; -frame-opacity = 1; -inactive-opacity-override = false; - -# Dim inactive windows. (0.0 - 1.0) -inactive-dim = 0.04; -# Do not let dimness adjust based on window opacity. -inactive-dim-fixed = true; -# Blur background of transparent windows. Bad performance with X Render backend. GLX backend is preferred. -blur-background = true; - -# Blur background of opaque windows with transparent frames as well. -# blur-background-frame = true; - -# Do not let blur radius adjust based on window opacity. -blur-background-fixed = false; - -blur-background-exclude = [ - "window_type = 'dock'", - "window_type = 'desktop'", - "window_type = 'dnd'" -]; - -opacity-rule = [ - "95:class_g = 'URxvt' && !_NET_WM_STATE@:32a", - "0:_NET_WM_STATE@[0]:32a *= '_NET_WM_STATE_HIDDEN'", - "0:_NET_WM_STATE@[1]:32a *= '_NET_WM_STATE_HIDDEN'", - "0:_NET_WM_STATE@[2]:32a *= '_NET_WM_STATE_HIDDEN'", - "0:_NET_WM_STATE@[3]:32a *= '_NET_WM_STATE_HIDDEN'", - "0:_NET_WM_STATE@[4]:32a *= '_NET_WM_STATE_HIDDEN'", - "100:_NET_WM_STATE@[0]:32a = '_NET_WM_STATE_FULLSCREEN'", - "100:_NET_WM_STATE@[1]:32a = '_NET_WM_STATE_FULLSCREEN'", - "100:_NET_WM_STATE@[2]:32a = '_NET_WM_STATE_FULLSCREEN'", - "100:_NET_WM_STATE@[3]:32a = '_NET_WM_STATE_FULLSCREEN'", - "100:_NET_WM_STATE@[4]:32a = '_NET_WM_STATE_FULLSCREEN'", - # "97:class_g = 'Alacritty' && !focused" -]; - - -################################# -# -# Other -# -################################# - -# Try to detect WM windows and mark them as active. -mark-wmwin-focused = true; -# Mark all non-WM but override-redirect windows active (e.g. menus). -mark-ovredir-focused = true; -# Use EWMH _NET_WM_ACTIVE_WINDOW to determine which window is focused instead of using FocusIn/Out events. -# Usually more reliable but depends on a EWMH-compliant WM. -use-ewmh-active-win = true; -# Detect rounded corners and treat them as rectangular when --shadow-ignore-shaped is on. -detect-rounded-corners = true; - -# Detect _NET_WM_OPACITY on client windows, useful for window managers not passing _NET_WM_OPACITY of client windows to frame windows. -# This prevents opacity being ignored for some apps. -# For example without this enabled my xfce4-notifyd is 100% opacity no matter what. -detect-client-opacity = true; - -# Unredirect all windows if a full-screen opaque window is detected, to maximize performance for full-screen windows, like games. -# Known to cause flickering when redirecting/unredirecting windows. -# paint-on-overlay may make the flickering less obvious. -unredir-if-possible = true; - -# Specify a list of conditions of windows that should always be considered focused. -focus-exclude = [ ]; - -# Use WM_TRANSIENT_FOR to group windows, and consider windows in the same group focused at the same time. -detect-transient = true; -# Use WM_CLIENT_LEADER to group windows, and consider windows in the same group focused at the same time. -# WM_TRANSIENT_FOR has higher priority if --detect-transient is enabled, too. -detect-client-leader = true; - - -################################# -# -# Window type settings -# -################################# - -wintypes: -{ - tooltip = - { - # fade: Fade the particular type of windows. - fade = true; - # shadow: Give those windows shadow - shadow = false; - # opacity: Default opacity for the type of windows. - opacity = 0.85; - # focus: Whether to always consider windows of this type focused. - focus = true; - }; - dock = { shadow = false; } - dnd = { shadow = false; } - popup_menu = { - opacity = 1.0; - shadow = false; - fade = false; - } - dropdown_menu = { - opacity = 1.0; - fade = false; - } -}; |