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vsync = true;
#################################
#
# Opacity
#
#################################
inactive-opacity = 1;
active-opacity = 1;
frame-opacity = 1;
inactive-opacity-override = false;
# Dim inactive windows. (0.0 - 1.0)
inactive-dim = 0.03;
# Do not let dimness adjust based on window opacity.
inactive-dim-fixed = true;
# Blur background of transparent windows. Bad performance with X Render backend. GLX backend is preferred.
blur-background = true;
# Blur background of opaque windows with transparent frames as well.
# blur-background-frame = true;
# Do not let blur radius adjust based on window opacity.
blur-background-fixed = false;
blur-background-exclude = [
"window_type = 'dock'",
"window_type = 'desktop'",
"window_type = 'dnd'"
];
opacity-rule = [
"95:class_g = 'URxvt' && !_NET_WM_STATE@:32a",
"0:_NET_WM_STATE@[0]:32a *= '_NET_WM_STATE_HIDDEN'",
"0:_NET_WM_STATE@[1]:32a *= '_NET_WM_STATE_HIDDEN'",
"0:_NET_WM_STATE@[2]:32a *= '_NET_WM_STATE_HIDDEN'",
"0:_NET_WM_STATE@[3]:32a *= '_NET_WM_STATE_HIDDEN'",
"0:_NET_WM_STATE@[4]:32a *= '_NET_WM_STATE_HIDDEN'",
"100:_NET_WM_STATE@[0]:32a = '_NET_WM_STATE_FULLSCREEN'",
"100:_NET_WM_STATE@[1]:32a = '_NET_WM_STATE_FULLSCREEN'",
"100:_NET_WM_STATE@[2]:32a = '_NET_WM_STATE_FULLSCREEN'",
"100:_NET_WM_STATE@[3]:32a = '_NET_WM_STATE_FULLSCREEN'",
"100:_NET_WM_STATE@[4]:32a = '_NET_WM_STATE_FULLSCREEN'"
];
#################################
#
# Other
#
#################################
# Try to detect WM windows and mark them as active.
mark-wmwin-focused = true;
# Mark all non-WM but override-redirect windows active (e.g. menus).
mark-ovredir-focused = true;
# Use EWMH _NET_WM_ACTIVE_WINDOW to determine which window is focused instead of using FocusIn/Out events.
# Usually more reliable but depends on a EWMH-compliant WM.
use-ewmh-active-win = true;
# Detect rounded corners and treat them as rectangular when --shadow-ignore-shaped is on.
detect-rounded-corners = true;
# Detect _NET_WM_OPACITY on client windows, useful for window managers not passing _NET_WM_OPACITY of client windows to frame windows.
# This prevents opacity being ignored for some apps.
# For example without this enabled my xfce4-notifyd is 100% opacity no matter what.
detect-client-opacity = true;
# Specify refresh rate of the screen.
# If not specified or 0, picom will try detecting this with X RandR extension.
refresh-rate = 0;
# Unredirect all windows if a full-screen opaque window is detected, to maximize performance for full-screen windows, like games.
# Known to cause flickering when redirecting/unredirecting windows.
# paint-on-overlay may make the flickering less obvious.
unredir-if-possible = true;
# Specify a list of conditions of windows that should always be considered focused.
focus-exclude = [ ];
# Use WM_TRANSIENT_FOR to group windows, and consider windows in the same group focused at the same time.
detect-transient = true;
# Use WM_CLIENT_LEADER to group windows, and consider windows in the same group focused at the same time.
# WM_TRANSIENT_FOR has higher priority if --detect-transient is enabled, too.
detect-client-leader = true;
#################################
#
# Window type settings
#
#################################
wintypes:
{
tooltip =
{
# fade: Fade the particular type of windows.
fade = true;
# shadow: Give those windows shadow
shadow = false;
# opacity: Default opacity for the type of windows.
opacity = 0.85;
# focus: Whether to always consider windows of this type focused.
focus = true;
};
dock = { shadow = false; }
dnd = { shadow = false; }
popup_menu = {
opacity = 1.0;
shadow = false;
fade = false;
}
dropdown_menu = {
opacity = 1.0;
fade = false;
}
};
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