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authorMantas <mistermantas@users.noreply.github.com>2017-08-13 17:54:52 +0300
committerMantas <mistermantas@users.noreply.github.com>2017-08-13 17:54:52 +0300
commit27de71669d43e6846ae48e53bdd40ea6e77245aa (patch)
treee33ea4465204a0a0aea6d0f2ca292c6401d97d27
parentbd09010830dc8d1f12ecbdeb65085988fb00fc37 (diff)
Prepare for status.choraleapp.com
-rw-r--r--content/incident/dns-catastrophy.md24
-rw-r--r--layouts/index.html11
-rw-r--r--static/favicon.icobin5430 -> 5430 bytes
-rw-r--r--static/logo.pngbin979 -> 6576 bytes
4 files changed, 4 insertions, 31 deletions
diff --git a/content/incident/dns-catastrophy.md b/content/incident/dns-catastrophy.md
deleted file mode 100644
index a379e6c..0000000
--- a/content/incident/dns-catastrophy.md
+++ /dev/null
@@ -1,24 +0,0 @@
----
-Title: Catastrophic DNS failure
-Description: After moving from one Minecraft server to another, some DNS settings had unknowingly been tweaked which caused a complete outage for everything hosted on our domain.
-Date: 2017-04-04T15:58:32
-Section: post
----
-
-##### Post-mortem
-
-On Monday, we switched our Minecraft game server’s DNS records to point from the old box in Seattle to the one which is currently in Bristol. According to our host, SpartanHost, “the domain for [our DNS] expired so working on getting it transferred”.
-
-We did salvage our domain before our host made the realization that our nameservers went kaput. This should not happen in the forthcoming feature as we are now using [Netlify](https://www.netlify.com) (and supposedly Amazon) for our DNS and nameserver setup.
-
-##### Another update (2017-04-06T14:48:40)
-
-Most services back up. Some sites still may not work; we’re working on it.
-
-##### Update (2017-04-04T17:16:48)
-
-Switched to different nameserver and DNS provider. Services are recovering.
-
-##### Initial report (2017-04-04T15:58:32)
-
-A DNS change of some sort occurred that removed critical metadata after the server move. We switched name servers—which takes a while—but this should ensure smoother sailing forward. There is nothing else we can do at the moment—however—you can join the server with this IP for the time being: pgmc.mcs4.me
diff --git a/layouts/index.html b/layouts/index.html
index 014892d..3853120 100644
--- a/layouts/index.html
+++ b/layouts/index.html
@@ -56,14 +56,11 @@
<!-- Individual info -->
<div class="components">
<div class="component" data-status="" data-id="forums">
- Forums <small class="ping testing">Pinging…</small>
+ API <small class="ping testing">Pinging…</small>
</div>
<div class="component" data-status="" data-id="website">
Website <small class="ping testing">Pinging…</small>
</div>
- <div class="component" data-status="" data-id="gameserver">
- Minecraft server
- </div>
</div>
<br>
@@ -87,7 +84,7 @@
* Dev toolset
*/
- console.log('Welcome to cState! https://github.com/onlinemantas/cstate');
+ console.log('Welcome to cState! https://github.com/mistermantas/cstate');
/**
* Notifications
@@ -251,8 +248,8 @@
*/
// Links
- const forumPingURL = 'https://forums.polargalaxy.com';
- const websiteURL = 'https://www.polargalaxy.com';
+ const forumPingURL = 'https://api.choraleapp.com';
+ const websiteURL = 'https://www.choraleapp.com';
// Lib
!function(a,b){"function"==typeof define&&define.amd?define([],b):"object"==typeof module&&module.exports?module.exports=b():a.ping=b()}(this,function(){function a(a){return new Promise(function(b,c){var d=new Image;d.onload=function(){b(d)},d.onerror=function(){c(a)},d.src=a+"?random-no-cache="+Math.floor(65536*(1+Math.random())).toString(16)})}function b(b,c){return new Promise(function(d,e){var f=(new Date).getTime(),g=function(){var a=(new Date).getTime()-f;a*=c||1,d(a)};a(b).then(g).catch(g),setTimeout(function(){e(Error("Timeout"))},5e3)})}return b});
diff --git a/static/favicon.ico b/static/favicon.ico
index ad008ed..b2bf69e 100644
--- a/static/favicon.ico
+++ b/static/favicon.ico
Binary files differ
diff --git a/static/logo.png b/static/logo.png
index ab5cb02..fc914e5 100644
--- a/static/logo.png
+++ b/static/logo.png
Binary files differ