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authorAdam <adam.moloney.stuck@gmail.com>2022-04-24 10:06:01 +0200
committerAdam <adam.moloney.stuck@gmail.com>2022-04-24 10:06:01 +0200
commit6d1bd3258c157c69fae159525d5374b7083bd08a (patch)
tree3c03256bedca1a89536bebcb45eb0001309930fa
parent558f0d8a3a5edf424418f6a78014c33e16ba2d0f (diff)
Cleaned up link in game.md
-rw-r--r--dst/.files2
-rw-r--r--dst/game.html2
-rw-r--r--src/game.md4
3 files changed, 4 insertions, 4 deletions
diff --git a/dst/.files b/dst/.files
index a425f16..824519a 100644
--- a/dst/.files
+++ b/dst/.files
@@ -1 +1 @@
-./styles/style.css
+./game.md
diff --git a/dst/game.html b/dst/game.html
index d7d231d..b4cba0d 100644
--- a/dst/game.html
+++ b/dst/game.html
@@ -27,7 +27,7 @@
<li>3 gamemodes (FFA, TDM, Race)</li>
</ul>
-<p>I&#8217;m in the process of rewriting a lot of systems in the game at the moment because I&#8217;m switching from janky p2p multiplayer to an authoritative server setup with client-side prediction. <a href="https://www.gabrielgambetta.com/client-server-game-architecture.html">more</a></p>
+<p>I&#8217;m in the process of rewriting a lot of systems in the game at the moment because I&#8217;m switching from janky p2p multiplayer to an authoritative server setup with client-side prediction <a href="https://www.gabrielgambetta.com/client-server-game-architecture.html">(more)</a>.</p>
<p><a href="https://www.youtube.com/c/rizen1">Gameplay clips</a><br/>
<a href="https://trello.com/b/ycQyrouQ">Follow my progress</a></p>
diff --git a/src/game.md b/src/game.md
index f9bae8e..db9c16d 100644
--- a/src/game.md
+++ b/src/game.md
@@ -16,7 +16,7 @@ Main features (so far):
- health pickups
- 3 gamemodes (FFA, TDM, Race)
-I'm in the process of rewriting a lot of systems in the game at the moment because I'm switching from janky p2p multiplayer to an authoritative server setup with client-side prediction. [more](https://www.gabrielgambetta.com/client-server-game-architecture.html)
+I'm in the process of rewriting a lot of systems in the game at the moment because I'm switching from janky p2p multiplayer to an authoritative server setup with client-side prediction [(more)](https://www.gabrielgambetta.com/client-server-game-architecture.html).
[Gameplay clips](https://www.youtube.com/c/rizen1)
-[Follow my progress](https://trello.com/b/ycQyrouQ) \ No newline at end of file
+[Follow my progress](https://trello.com/b/ycQyrouQ)