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authorAdam Stück <adam@adast.dk>2023-05-22 22:35:41 +0200
committerAdam Stück <adam@adast.dk>2023-05-22 22:35:41 +0200
commit5aa9d9038919533481e10976f3f7f9c90531a81a (patch)
treee9dc2d84c650b0613341447aeb9b66aecd603686 /build
parent27b1a9ef24b7edcf529b1c54a81025634e0185a5 (diff)
Add build manifest
Diffstat (limited to 'build')
-rw-r--r--build/favicon.icobin0 -> 46927 bytes
-rw-r--r--build/index.html61
-rw-r--r--build/main.css90
-rw-r--r--build/rss.xml39
-rw-r--r--build/sitemap.xml8
5 files changed, 198 insertions, 0 deletions
diff --git a/build/favicon.ico b/build/favicon.ico
new file mode 100644
index 0000000..d537e87
--- /dev/null
+++ b/build/favicon.ico
Binary files differ
diff --git a/build/index.html b/build/index.html
new file mode 100644
index 0000000..70b828c
--- /dev/null
+++ b/build/index.html
@@ -0,0 +1,61 @@
+<!DOCTYPE html>
+<html lang="en">
+ <head>
+ <meta charset="UTF-8">
+ <meta name="viewport" content="width=device-width, initial-scale=1.0">
+ <title>arena: Quake-like multiplayer shooter</title>
+ <link rel="icon" type="image/x-icon" href="/favicon.ico">
+ <link rel="alternate" type="application/rss+xml" title="" href='feed'>
+ <link rel="stylesheet" type="text/css" href="/main.css">
+ </head>
+ <body>
+ <header>
+ <nav>
+ <a href="/">Home</a><span> | </span>
+ <a href="/rss.xml">RSS</a>
+ </nav>
+ </header><main>
+<h1 id="arena-quake-like-multiplayer-shooter">arena: Quake-like multiplayer shooter</h1>
+
+<p>2021-05-07</p>
+
+<blockquote>
+<p>TODO: Update post!</p>
+</blockquote>
+
+<p>Aftershock (working title) is a multiplayer old-school arena shooter being made in Unity. It&#8217;s a hobby project that I have been working on since 2016. It started as a <em>warmup</em> project before jumping into developing an MMO, but I have since learned how much work goes into making just a multiplayer fps. Especially as a solo project. </p>
+
+<p>At it&#8217;s core, Aftershock is supposed to be my attempt at recreating a mix of Quake 3 &#47; Quake Live along with whatever else I decide to add. </p>
+
+<p>Main features (so far):</p>
+
+<ul>
+<li>p2p multiplayer</li>
+<li>support for custom maps</li>
+<li>vq3-like movement</li>
+<li>rocket launcher + rocket jumping</li>
+<li>health pickups</li>
+<li>3 gamemodes (FFA, TDM, Race)</li>
+</ul>
+
+<p>I&#8217;m in the process of rewriting a lot of systems in the game at the moment because I&#8217;m switching from janky p2p multiplayer to an authoritative server setup with client-side prediction <a href="https://www.gabrielgambetta.com/client-server-game-architecture.html">(more)</a>.</p>
+
+<p>&#10148;&#8194;<a href="https://tv.adast.dk/c/arena/videos">Gameplay clips</a><br/>
+&#10148;&#8194;<a href="https://trello.com/b/ycQyrouQ">Follow my progress</a></p>
+
+<hr style="border-top: dotted 1px;" />
+
+<p>Have a comment on one of my posts? Start a discussion in <a href="https://lists.sr.ht/~adamski/public-inbox">my public inbox</a> by
+sending an email to <a href="mailto:~adamski/public-inbox@lists.sr.ht">~adamski&#47;public-inbox@lists.sr.ht</a> [<a href="https://man.sr.ht/lists.sr.ht/etiquette.md">mailing list
+etiquette</a>]</p>
+<footer role="contentinfo">
+
+ <span><a href="#">↑ Back to Top</a></span><br><br>
+ <small>
+ Built with <a href="https://rgz.ee/ssg.html">ssg</a>.<br>
+ The <a href="https://git.sr.ht/~adamski/arena-web">code for this site</a> is <a href="https://git.sr.ht/~adamski/arena-web/tree/main/item/LICENSE">MIT</a>.
+ </small>
+</footer>
+</main>
+</body>
+</html>
diff --git a/build/main.css b/build/main.css
new file mode 100644
index 0000000..4d89bb6
--- /dev/null
+++ b/build/main.css
@@ -0,0 +1,90 @@
+* {
+ box-sizing: border-box;
+}
+body {
+ font-family: sans-serif;
+ line-height: 1.45;
+ margin: 0 auto;
+ max-width: 45rem;
+ padding: 0 15px;
+}
+hr {
+ background-color: grey;
+ border: 0;
+ height: 1px;
+ margin: 2rem 0;
+}
+nav {
+ margin: 2rem 0 0;
+}
+main p {
+ margin: 1rem;
+}
+h1,h2,h3,h4 {
+ margin: 2rem 0 0;
+}
+h1 {
+ margin-bottom: 0.5rem;
+}
+h1 + p {
+ margin: 0 0 1rem;
+}
+span.created {
+ display: block;
+ margin: 4px 15px;
+}
+img {
+ border: 1px solid lightgrey;
+ height: auto;
+ max-width: 100%;
+ width: auto;
+}
+blockquote {
+ background-color: linen;
+ border-left: 4px solid lightcoral;
+ margin: 2rem 0;
+ padding: 10px;
+}
+blockquote p {
+ margin: 0;
+}
+figure {
+ margin: 2rem 0;
+}
+figcaption {
+ color: slategrey;
+}
+code {
+ background: #eee;
+ padding: 0.3rem;
+ tab-size: 4;
+}
+pre {
+ background: #eee;
+}
+pre code {
+ background: none;
+ display: block;
+ overflow-x: auto;
+ padding: 0.3rem 0.6rem;
+}
+table {
+ border-collapse: collapse;
+ margin: 2rem 0;
+ text-align: left;
+ width: 100%;
+}
+tr {
+ border-bottom: 1px solid lightgrey;
+}
+tr:nth-of-type(odd) td {
+ background-color: #f8f8f8;
+}
+th,td {
+ padding: 6px;
+}
+footer {
+ border-top: 1px dashed grey;
+ margin: 2rem 0;
+ padding: 1rem 15px;
+}
diff --git a/build/rss.xml b/build/rss.xml
new file mode 100644
index 0000000..76dbb16
--- /dev/null
+++ b/build/rss.xml
@@ -0,0 +1,39 @@
+<?xml version="1.0"?>
+<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom">
+ <channel>
+ <title>adamski's arena</title>
+ <link>https://arena.adast.dk/rss.xml</link>
+ <description>Updates to the arena project</description>
+ <language>en-us</language>
+ <atom:link href="https://arena.adast.dk/rss.xml" rel="self" type="application/rss+xml" />
+
+<item>
+<title>arena: Quake-like multiplayer shooter</title>
+<guid>https://arena.adast.dk</guid>
+<link>https://arena.adast.dk</link>
+<pubDate>Tue, 27 Sep 2022 21:15:11 +0200</pubDate>
+<description><![CDATA[<p>Aftershock (working title) is a multiplayer old-school arena shooter being made in Unity. It&#8217;s a hobby project that I have been working on since 2016. It started as a <em>warmup</em> project before jumping into developing an MMO, but I have since learned how much work goes into making just a multiplayer fps. Especially as a solo project. </p>
+
+<p>At it&#8217;s core, Aftershock is supposed to be my attempt at recreating a mix of Quake 3 &#47; Quake Live along with whatever else I decide to add. </p>
+
+<p>Main features (so far):</p>
+
+<ul>
+<li>p2p multiplayer</li>
+<li>support for custom maps</li>
+<li>vq3-like movement</li>
+<li>rocket launcher + rocket jumping</li>
+<li>health pickups</li>
+<li>3 gamemodes (FFA, TDM, Race)</li>
+</ul>
+
+<p>I&#8217;m in the process of rewriting a lot of systems in the game at the moment because I&#8217;m switching from janky p2p multiplayer to an authoritative server setup with client-side prediction <a href="https://www.gabrielgambetta.com/client-server-game-architecture.html">(more)</a>.</p>
+
+<p>&#10148;&#8194;<a href="https://tv.adast.dk/c/arena/videos">Gameplay clips</a><br/>
+&#10148;&#8194;<a href="https://trello.com/b/ycQyrouQ">Follow my progress</a></p>
+]]></description>
+</item>
+
+
+ </channel>
+</rss>
diff --git a/build/sitemap.xml b/build/sitemap.xml
new file mode 100644
index 0000000..c536f0a
--- /dev/null
+++ b/build/sitemap.xml
@@ -0,0 +1,8 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<urlset
+xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
+xsi:schemaLocation="http://www.sitemaps.org/schemas/sitemap/0.9
+http://www.sitemaps.org/schemas/sitemap/0.9/sitemap.xsd"
+xmlns="http://www.sitemaps.org/schemas/sitemap/0.9">
+<url><loc>https://arena.adast.dk/index.html</loc><lastmod>2023-05-22</lastmod><priority>1.0</priority></url>
+</urlset>