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authorAdam Stück <adam@adast.xyz>2023-05-19 00:11:48 +0200
committerAdam Stück <adam@adast.xyz>2023-05-19 00:24:28 +0200
commit27b1a9ef24b7edcf529b1c54a81025634e0185a5 (patch)
tree52640b69f95d4475e7ae8918f639780d5aff217e
parent7574e3a711d451c5c106cd0da1c67cf9ac506754 (diff)
Update links and RSS feed
-rw-r--r--README.md4
-rw-r--r--dst/index.html2
-rw-r--r--dst/rss.xml76
-rw-r--r--dst/sitemap.xml2
-rw-r--r--src/index.md2
-rw-r--r--src/rss.xml76
6 files changed, 22 insertions, 140 deletions
diff --git a/README.md b/README.md
index 18647f2..00ff290 100644
--- a/README.md
+++ b/README.md
@@ -1,3 +1,5 @@
# arena-web
-Sources for [arena.adast.xyz](https://arena.adast.xyz), built with [ssg](https://rgz.ee/ssg.html).
+Sources for [arena.adast.dk](https://arena.adast.dk), built with [ssg](https://rgz.ee/ssg.html).
+
+[[project home]](https://sr.ht/~adamski/arena/)
diff --git a/dst/index.html b/dst/index.html
index 886093c..88eb329 100644
--- a/dst/index.html
+++ b/dst/index.html
@@ -40,7 +40,7 @@
<p>I&#8217;m in the process of rewriting a lot of systems in the game at the moment because I&#8217;m switching from janky p2p multiplayer to an authoritative server setup with client-side prediction <a href="https://www.gabrielgambetta.com/client-server-game-architecture.html">(more)</a>.</p>
-<p>&#10148;&#8194;<a href="https://tv.adast.xyz/c/arena/videos">Gameplay clips</a><br/>
+<p>&#10148;&#8194;<a href="https://tv.adast.dk/c/arena/videos">Gameplay clips</a><br/>
&#10148;&#8194;<a href="https://trello.com/b/ycQyrouQ">Follow my progress</a></p>
<hr style="border-top: dotted 1px;" />
diff --git a/dst/rss.xml b/dst/rss.xml
index 473488b..76dbb16 100644
--- a/dst/rss.xml
+++ b/dst/rss.xml
@@ -1,76 +1,16 @@
<?xml version="1.0"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom">
<channel>
- <title>Adam Stück's blog</title>
- <link>https://adast.xyz/rss.xml</link>
- <description>Recent content in Adam Stück's blog</description>
+ <title>adamski's arena</title>
+ <link>https://arena.adast.dk/rss.xml</link>
+ <description>Updates to the arena project</description>
<language>en-us</language>
- <atom:link href="https://adast.xyz/rss.xml" rel="self" type="application/rss+xml" />
-
- <!-- LB -->
-
-<item>
-<title>February 2023</title>
-<guid>https://adast.xyz/2023-02-log</guid>
-<link>https://adast.xyz/2023-02-log</link>
-<pubDate>Sat, 04 Mar 2023 19:56:12 +0100</pubDate>
-<description><![CDATA[<p>Hi, welcome to my website. </p>
-
-<p>This is probably your first time seeing it, but it just went through a
-major makeover. I&#8217;ve archived <a href="https://web.archive.org/web/20221223055937/https://adast.xyz/">the old
-design</a> if
-you want to check it out.</p>
-
-<p>The new design is <em>blazingly fast</em>, light as a feather, and anyone can navigate it.</p>
-
-<p>You&#8217;ll find my contact details and important links on the homepage.
-There are links to more information about myself and this website, projects I&#8217;m
-working on, and my RSS feed at the top.
-I&#8217;ve included my PGP key if you wish to send me mail privately.</p>
-
-<p>This redesign was <strong>heavily</strong> inspired by <a href="https://bt.ht">bt.ht</a> and
-<a href="https://drewdevault.com">drewdevault.com</a>.</p>
-
-<h2 id="game-dev-is-back-on-the-menu">Game dev is back on the menu!</h2>
-
-<p>The CompSci department at my uni hosts an annual LAN party with tournaments
-in the usual titles (csgo, lol, trackmania, etc). I&#8217;ve had the idea for a
-while now that it would be amazing to get <a href="/arena">arena</a> to a playable,
-fun state, and have a LAN tournament to really put it to the test.</p>
-
-<p>I want to start working on my game again, and I want to it to be playable in
-time for the LAN party.</p>
-
-<p>I have about 5 weeks to make it happen.</p>
-
-<h2 id="what-to-expect">What to expect</h2>
-
-<p>I have a few technical blog posts planned, but I&#8217;ll also just be posting
-about anything I that interests me.</p>
-
-<p>I think I&#8217;ll start doing monthly status updates (like this post), much like
-the <a href="https://sourcehut.org/consultancy/#our-engineers">engineers at
-sourcehut.org</a>.
-I&#8217;d also like to start posting (weekly) development logs for arena. </p>
-
-<p>Finally, I have a lot more services I need to start hosting before I really
-call this <em>my platform</em>. You can see the list of publicly available
-services by clicking the link at the top of the page. For now, I&#8217;m
-prioritising hosting the services that I use regularly.</p>
-
-<p>That&#8217;s all for now! </p>
-
-<h2 id="book-club">Book club</h2>
-
-<p><em>inspired by <a href="https://100r.co">100rabbits</a></em></p>
-
-<p>I&#8217;m reading <strong>A Voyage for Madmen</strong> by Peter Nichols.</p>]]></description>
-</item>
+ <atom:link href="https://arena.adast.dk/rss.xml" rel="self" type="application/rss+xml" />
<item>
-<title>Project Aftershock</title>
-<guid>https://adast.xyz/arena</guid>
-<link>https://adast.xyz/arena</link>
+<title>arena: Quake-like multiplayer shooter</title>
+<guid>https://arena.adast.dk</guid>
+<link>https://arena.adast.dk</link>
<pubDate>Tue, 27 Sep 2022 21:15:11 +0200</pubDate>
<description><![CDATA[<p>Aftershock (working title) is a multiplayer old-school arena shooter being made in Unity. It&#8217;s a hobby project that I have been working on since 2016. It started as a <em>warmup</em> project before jumping into developing an MMO, but I have since learned how much work goes into making just a multiplayer fps. Especially as a solo project. </p>
@@ -89,7 +29,7 @@ prioritising hosting the services that I use regularly.</p>
<p>I&#8217;m in the process of rewriting a lot of systems in the game at the moment because I&#8217;m switching from janky p2p multiplayer to an authoritative server setup with client-side prediction <a href="https://www.gabrielgambetta.com/client-server-game-architecture.html">(more)</a>.</p>
-<p>&#10148;&#8194;<a href="https://youtube.com/playlist?list=PLHEg_8J-AGzfSGAZI29eq29DSrBcbXVYv">Gameplay clips</a><br/>
+<p>&#10148;&#8194;<a href="https://tv.adast.dk/c/arena/videos">Gameplay clips</a><br/>
&#10148;&#8194;<a href="https://trello.com/b/ycQyrouQ">Follow my progress</a></p>
]]></description>
</item>
diff --git a/dst/sitemap.xml b/dst/sitemap.xml
index 01fdd46..41e237a 100644
--- a/dst/sitemap.xml
+++ b/dst/sitemap.xml
@@ -4,5 +4,5 @@ xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://www.sitemaps.org/schemas/sitemap/0.9
http://www.sitemaps.org/schemas/sitemap/0.9/sitemap.xsd"
xmlns="http://www.sitemaps.org/schemas/sitemap/0.9">
-<url><loc>https://arena.adast.xyz/index.html</loc><lastmod>2023-04-10</lastmod><priority>1.0</priority></url>
+<url><loc>https://arena.adast.xyz/index.html</loc><lastmod>2023-05-19</lastmod><priority>1.0</priority></url>
</urlset>
diff --git a/src/index.md b/src/index.md
index 686fe14..a60a462 100644
--- a/src/index.md
+++ b/src/index.md
@@ -19,7 +19,7 @@ Main features (so far):
I'm in the process of rewriting a lot of systems in the game at the moment because I'm switching from janky p2p multiplayer to an authoritative server setup with client-side prediction [(more)](https://www.gabrielgambetta.com/client-server-game-architecture.html).
-&#10148;&ensp;[Gameplay clips](https://tv.adast.xyz/c/arena/videos)
+&#10148;&ensp;[Gameplay clips](https://tv.adast.dk/c/arena/videos)
&#10148;&ensp;[Follow my progress](https://trello.com/b/ycQyrouQ)
<hr style="border-top: dotted 1px;" />
diff --git a/src/rss.xml b/src/rss.xml
index 473488b..76dbb16 100644
--- a/src/rss.xml
+++ b/src/rss.xml
@@ -1,76 +1,16 @@
<?xml version="1.0"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom">
<channel>
- <title>Adam Stück's blog</title>
- <link>https://adast.xyz/rss.xml</link>
- <description>Recent content in Adam Stück's blog</description>
+ <title>adamski's arena</title>
+ <link>https://arena.adast.dk/rss.xml</link>
+ <description>Updates to the arena project</description>
<language>en-us</language>
- <atom:link href="https://adast.xyz/rss.xml" rel="self" type="application/rss+xml" />
-
- <!-- LB -->
-
-<item>
-<title>February 2023</title>
-<guid>https://adast.xyz/2023-02-log</guid>
-<link>https://adast.xyz/2023-02-log</link>
-<pubDate>Sat, 04 Mar 2023 19:56:12 +0100</pubDate>
-<description><![CDATA[<p>Hi, welcome to my website. </p>
-
-<p>This is probably your first time seeing it, but it just went through a
-major makeover. I&#8217;ve archived <a href="https://web.archive.org/web/20221223055937/https://adast.xyz/">the old
-design</a> if
-you want to check it out.</p>
-
-<p>The new design is <em>blazingly fast</em>, light as a feather, and anyone can navigate it.</p>
-
-<p>You&#8217;ll find my contact details and important links on the homepage.
-There are links to more information about myself and this website, projects I&#8217;m
-working on, and my RSS feed at the top.
-I&#8217;ve included my PGP key if you wish to send me mail privately.</p>
-
-<p>This redesign was <strong>heavily</strong> inspired by <a href="https://bt.ht">bt.ht</a> and
-<a href="https://drewdevault.com">drewdevault.com</a>.</p>
-
-<h2 id="game-dev-is-back-on-the-menu">Game dev is back on the menu!</h2>
-
-<p>The CompSci department at my uni hosts an annual LAN party with tournaments
-in the usual titles (csgo, lol, trackmania, etc). I&#8217;ve had the idea for a
-while now that it would be amazing to get <a href="/arena">arena</a> to a playable,
-fun state, and have a LAN tournament to really put it to the test.</p>
-
-<p>I want to start working on my game again, and I want to it to be playable in
-time for the LAN party.</p>
-
-<p>I have about 5 weeks to make it happen.</p>
-
-<h2 id="what-to-expect">What to expect</h2>
-
-<p>I have a few technical blog posts planned, but I&#8217;ll also just be posting
-about anything I that interests me.</p>
-
-<p>I think I&#8217;ll start doing monthly status updates (like this post), much like
-the <a href="https://sourcehut.org/consultancy/#our-engineers">engineers at
-sourcehut.org</a>.
-I&#8217;d also like to start posting (weekly) development logs for arena. </p>
-
-<p>Finally, I have a lot more services I need to start hosting before I really
-call this <em>my platform</em>. You can see the list of publicly available
-services by clicking the link at the top of the page. For now, I&#8217;m
-prioritising hosting the services that I use regularly.</p>
-
-<p>That&#8217;s all for now! </p>
-
-<h2 id="book-club">Book club</h2>
-
-<p><em>inspired by <a href="https://100r.co">100rabbits</a></em></p>
-
-<p>I&#8217;m reading <strong>A Voyage for Madmen</strong> by Peter Nichols.</p>]]></description>
-</item>
+ <atom:link href="https://arena.adast.dk/rss.xml" rel="self" type="application/rss+xml" />
<item>
-<title>Project Aftershock</title>
-<guid>https://adast.xyz/arena</guid>
-<link>https://adast.xyz/arena</link>
+<title>arena: Quake-like multiplayer shooter</title>
+<guid>https://arena.adast.dk</guid>
+<link>https://arena.adast.dk</link>
<pubDate>Tue, 27 Sep 2022 21:15:11 +0200</pubDate>
<description><![CDATA[<p>Aftershock (working title) is a multiplayer old-school arena shooter being made in Unity. It&#8217;s a hobby project that I have been working on since 2016. It started as a <em>warmup</em> project before jumping into developing an MMO, but I have since learned how much work goes into making just a multiplayer fps. Especially as a solo project. </p>
@@ -89,7 +29,7 @@ prioritising hosting the services that I use regularly.</p>
<p>I&#8217;m in the process of rewriting a lot of systems in the game at the moment because I&#8217;m switching from janky p2p multiplayer to an authoritative server setup with client-side prediction <a href="https://www.gabrielgambetta.com/client-server-game-architecture.html">(more)</a>.</p>
-<p>&#10148;&#8194;<a href="https://youtube.com/playlist?list=PLHEg_8J-AGzfSGAZI29eq29DSrBcbXVYv">Gameplay clips</a><br/>
+<p>&#10148;&#8194;<a href="https://tv.adast.dk/c/arena/videos">Gameplay clips</a><br/>
&#10148;&#8194;<a href="https://trello.com/b/ycQyrouQ">Follow my progress</a></p>
]]></description>
</item>