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author | Adam Stück <adam@adast.dk> | 2023-05-22 22:35:41 +0200 |
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committer | Adam Stück <adam@adast.dk> | 2023-05-22 22:35:41 +0200 |
commit | 5aa9d9038919533481e10976f3f7f9c90531a81a (patch) | |
tree | e9dc2d84c650b0613341447aeb9b66aecd603686 /build/index.html | |
parent | 27b1a9ef24b7edcf529b1c54a81025634e0185a5 (diff) |
Add build manifest
Diffstat (limited to 'build/index.html')
-rw-r--r-- | build/index.html | 61 |
1 files changed, 61 insertions, 0 deletions
diff --git a/build/index.html b/build/index.html new file mode 100644 index 0000000..70b828c --- /dev/null +++ b/build/index.html @@ -0,0 +1,61 @@ +<!DOCTYPE html> +<html lang="en"> + <head> + <meta charset="UTF-8"> + <meta name="viewport" content="width=device-width, initial-scale=1.0"> + <title>arena: Quake-like multiplayer shooter</title> + <link rel="icon" type="image/x-icon" href="/favicon.ico"> + <link rel="alternate" type="application/rss+xml" title="" href='feed'> + <link rel="stylesheet" type="text/css" href="/main.css"> + </head> + <body> + <header> + <nav> + <a href="/">Home</a><span> | </span> + <a href="/rss.xml">RSS</a> + </nav> + </header><main> +<h1 id="arena-quake-like-multiplayer-shooter">arena: Quake-like multiplayer shooter</h1> + +<p>2021-05-07</p> + +<blockquote> +<p>TODO: Update post!</p> +</blockquote> + +<p>Aftershock (working title) is a multiplayer old-school arena shooter being made in Unity. It’s a hobby project that I have been working on since 2016. It started as a <em>warmup</em> project before jumping into developing an MMO, but I have since learned how much work goes into making just a multiplayer fps. Especially as a solo project. </p> + +<p>At it’s core, Aftershock is supposed to be my attempt at recreating a mix of Quake 3 / Quake Live along with whatever else I decide to add. </p> + +<p>Main features (so far):</p> + +<ul> +<li>p2p multiplayer</li> +<li>support for custom maps</li> +<li>vq3-like movement</li> +<li>rocket launcher + rocket jumping</li> +<li>health pickups</li> +<li>3 gamemodes (FFA, TDM, Race)</li> +</ul> + +<p>I’m in the process of rewriting a lot of systems in the game at the moment because I’m switching from janky p2p multiplayer to an authoritative server setup with client-side prediction <a href="https://www.gabrielgambetta.com/client-server-game-architecture.html">(more)</a>.</p> + +<p>➤ <a href="https://tv.adast.dk/c/arena/videos">Gameplay clips</a><br/> +➤ <a href="https://trello.com/b/ycQyrouQ">Follow my progress</a></p> + +<hr style="border-top: dotted 1px;" /> + +<p>Have a comment on one of my posts? Start a discussion in <a href="https://lists.sr.ht/~adamski/public-inbox">my public inbox</a> by +sending an email to <a href="mailto:~adamski/public-inbox@lists.sr.ht">~adamski/public-inbox@lists.sr.ht</a> [<a href="https://man.sr.ht/lists.sr.ht/etiquette.md">mailing list +etiquette</a>]</p> +<footer role="contentinfo"> + + <span><a href="#">↑ Back to Top</a></span><br><br> + <small> + Built with <a href="https://rgz.ee/ssg.html">ssg</a>.<br> + The <a href="https://git.sr.ht/~adamski/arena-web">code for this site</a> is <a href="https://git.sr.ht/~adamski/arena-web/tree/main/item/LICENSE">MIT</a>. + </small> +</footer> +</main> +</body> +</html> |